Trophy active protection system (countermeasure)


Trophy's radar with dummy launcher

The trophy system
When a projectile is detected, the internal computer calculates an approach vector almost instantly, before it arrives. Once the incoming weapon is fully classified, the computers calculate the optimal time and angle to fire the neutralizers.
The response comes from two rotating launchers installed on the sides of the vehicle which fire neutralizing agents, usually small metal pellets like buckshot. The system is designed to have a very small kill zone, so as not to endanger personnel adjacent to the protected vehicle.
The system is designed to work against all types of anti-tank missiles and rockets, including handheld weapons such as rocket propelled grenades. The system can simultaneously engage several threats arriving from different directions, is effective on stationary or moving platforms, and is effective against both short- and long-range threats. Newer versions of the system include a reloading feature for multiple firings. The Trophy development plan includes an enhanced countermeasures unit to be available in the future for protection against kinetic energy penetrators.
The primary role of Trophy is defence against missile strikes, particularly for lighter armored personnel carriers, which are very vulnerable to rocket attacks. Use of Trophy on the Stryker vehicle would remove the need for heavy slat armor to defend against high-explosive anti-tank (HEAT) warheads, and allow a battle-ready vehicle to fit into a C-130 Hercules cargo aircraft; slat armour must be removed before the vehicle is loaded into the plane and reattached at the destination, which takes over 100 hours of cutting and welding, impractical under combat conditions. The reduction in size due to omission of the armor would improve the vehicle's ability to navigate urban areas. compiled by XENOCIDE